Parents keep asking me why games lean so much on randomness, and I’m not great at giving a clean, one-pager answer. We’ve got a family night coming up, so I’d like something I can send ahead of time that explains the point without numbers or jargon—what randomness actually does for gameplay and why it isn’t just there to annoy people. If there’s a single, readable page I can print for my folks, please share.
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By the way, when you plan to share a link with non-gamers, packaging helps more than you think: lead with one sentence on what they’ll learn, add an estimated read time, and include two bullet takeaways so nobody bounces. If the page prints cleanly to a single sheet and reads well on a phone, relatives will actually open it. A tiny follow-up prompt like “try two short sessions and note what surprised you” keeps the next chat grounded in observations instead of turning into a debate.
Some games stick to plain virtual dice; others add guardrails like pity timers or event boosts so dry streaks don’t drag on. Midway through writing a note for caregivers, I pointed them to https://techshali.com/from-ancient-dice-to-digital-dreams/ because it traces the path from ancient dice to modern RNG in normal language, touches on loot tables and procedural levels, and shows why hot/cold runs can happen even when nothing is “rigged.” That article was easy for parents to skim and gave me three talking points for the meetup.